![]() Complete missions, earn upgrades, and tackle optional side-missions for bragging rights and further goodies. Plan, optimize, execute and try not to go bankrupt. For those who find that all a bit intimidating, there are options to disable time limits and make money unlimited, although easier difficulties limit the maximum rank you can earn on any given zone. This isn't a relaxing chill-out game, at least on the default difficulty. It can get to be a lot to juggle under time pressure, admittedly. Rails need to be carefully split to maximize freight bandwidth (either horizontally or even stacked vertically) making tougher missions look like mechanical spaghetti unless well organized. ![]() ![]() While the first few missions are simple and very hand-holdy, it doesn't take long for Railgrade to start throwing you into increasingly complex scenarios that require careful planning and optimization to hit good times, and even requiring creative banking (take loans when needed, store cash to claim interest) to hit the tight time limits for an S-rank. There is a thin veneer of sci-fi styling, framing you as a railway engineer brought in to make an offworld corporate colony profitable, but aside from robot deer and birds being cute background details, nothing feels particularly space-aged, especially as you start out with retro steam engines. ![]()
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